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Vakcel
Vakcel is a 3D platformer I was commissioned to work on over the course of 3 months. You play as an antibody navigating nine virus-filled levels before facing the final boss, Dirtpuff.
I served as the sole programmer, Unity developer, animator, and UI designer. The work significantly improved my collaborative skills, particularly in following directives from supervisors, working efficiently, and finding room to contribute creatively within someone else's vision.