BETO DAMIAN
Welcome to my website! Here you'll find a selection of my games, animations, and music, as well as updates on my latest projects. Mostly made with Unity, Blender, and lots of torturous all-nighters.
My Work
Thanks for checking out my portfolio! Here you'll find a selection of my demos, games, programs, music, and other creative work.

A Home Is Safe
A survival horror game where your only goal is to stay alive while updating a rogue household robot.
Rework
A 3D puzzle platformer where you hold blocks that give you power, from faster running to reversed gravity.
Everness
A procedurally generated voxel world built completely from scratch, with 15 biomes blended by weather and height.
Vakcel
A commissioned 3D platformer where you play as an antibody navigating nine virus-filled levels before the final boss.
Mergeborne
A turn-based fantasy strategy game with upgradable characters and an expansive campaign, currently in development.
First Person Controller
A commissioned scene featuring a custom first person controller and an original ambient soundtrack.
Realtime ONNX Handtracking
A hand tracking system built with ONNX models and OpenCV that tracks 21 landmarks in real time.

GoPlay!
A multiplayer party game prototype where up to 16 phones act as motion controllers for a shrinking sumo arena.
Tank Controller Demo
A recreation of a tank driving game I originally built in the 7th grade using Blender's game engine.
The Very Stressed Man
An animated short made with a collaborator for a UC Berkeley computer graphics course.
Flowerpot
A Blender animation exploring the passage of time in a world without humanity, made with a team of collaborators.
Zonez
A tool that visualizes student availability across time zones to help coordinate study sessions.
Music
This is a selection of music that I've made for personal and collaborative projects. Press play and enjoy!!
Explore some of my other music on my Spotify!
About Me
Hi! I'm Beto.
A little creative, a little brainrotted. A Unity and rising Unreal game developer with over 7 years of experience building games, prototypes, and tools. I studied at UC Berkeley, and my released work spans survival horror, puzzle platformers, multiplayer prototypes, and animation.
My most recent release is A Home Is Safe, a survival horror game on Steam where I led a five-person team through development, marketing, and launch.
Beyond building my own games, I'm passionate about youth education and music production. I've taught game development and mentored young programmers and aspiring technical artists through project-based learning at theCoderSchool. You can also find me on the pickleball court or watching a Pixar movie for the 1000th time.
My toolkit includes the Unity game engine, C#, Python, Java, and directed game mechanics design. I keep my skills sharp by regularly working on long-term projects with ambitious goals.
If you want to collaborate, or have any questions, you can reach me at betodamian@berkeley.edu. Thanks for stopping by!
-Beto